
In another Time Crisis 4 update for today the game's director, Takashi Satsukawa, has posted over at the official PlayStation Blog regarding the title's development, specifically the creation of the new guncon and the logic behind the move. Time Crisis 4 and the new guncon will enable players to maneuver independently of the camera as well as shoot, varying the arcade style a bit.
Here's an excerpt:
The Time Crisis team has been eager to implement a solution for moving and shooting to the series for years now – our development tools allow us to do this in early builds of games – but it was too difficult to implement this feature into a full game using only the Guncon 2 controller. With our next title planned for the PLAYSTATION 3 system, we began work on our next iteration of the Guncon hardware to bring new functionality to the series and allow us to implement our goals for a free-roaming Time Crisis experience. We asked our designer to come up with a few illustrations showing a Guncon with one analog stick. After getting the results, we realized that this was going to be a more intimidating project than we had planned!
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